Social
software allows learners choice in controlling their own learning, mediated by
a raft of tools, including the voice and direction of the group. Web 2.0 software
such as blogs, folksonomies, peer-to-peer (P2P) media sharing, and of course
the increasingly popular freely editable wiki, are providing students with
unprecedented learning opportunities. Across the globe students are able to use
collective intelligence to create “the wisdom of crowds” (Surowiecki, 2003),
connecting within rich and dynamic social environments, rather than studying in
solitude through impersonal learning management systems designed by
administrators.
This paper
has explored some of the affordances and constraints of social software and
defined it as an open architecture that facilitates user-controlled,
collaboratively generated knowledge and community-focussed enquiry. It is the
combination of the technological affordances of social software, with new educational
agendas and priorities, that offers the potential for radical and
transformational shifts in teaching and learning practices, what we have
referred to in this paper as Pedagogy 2.0. There are signs of optimism that the
new tools will result in learning environments that are more personal,
participatory and collaborative. However, in order for these goals to come to
fruition, there is a need for careful planning, as well as developing a
detailed understanding of the dynamics of Web 2.0 and social software tools and
their affordances. The limitations of the medium and the importance of risk
management cannot be ignored.
In tertiary
learning institutions worldwide, we are witnessing a multitude of small-scale
experiments and the integration of a variety of social software resources in
pedagogies. For these to expand and flourish we will need to support
innovation, and to ensure dialogue and partnerships between schools,
universities, teachers, community and learners, about new approaches to
learning that involve collaboration across organisations, sectors and
disciplines. Recent contributions to the development of Pedagogy 2.0 by the adoption
of social software and the “architecture of participation” for the new
landscape of teaching and learning. There are now richer and more engaging
pathways to learn than ever before, but this calls for us to engage with the
new tools and gain a deeper understanding of their potential for enabling
choice, creativity and self-direction for learners.
| Taken from ( Mcloughlin C, J.W M, Lee (2007), Social software and participatory learning: Pedagogical choices with technology affordances in the Web 2.0 era.) |
Social software develops competences and facilitates self learning through individual and collaborative work. It is very neccesary innovate and open the doors at this new prospect, but taking account the planning in it management.
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